Drop into the FNCS Solos Reload! The competition kicks off with Round 1, featuring two sessions—Day 1 and Day 2. Eligible players must rank within the top 200,000 on the Global Power Rankings Leaderboard. Players ranked in the top 1,000 Global PR may skip Round 1 and automatically qualify for Round 2; however, choosing to compete in Round 1 forfeits that automatic qualification. After both Round 1 sessions conclude, scores from Day 1 and Day 2 will be combined. The top players on the cumulative leaderboard will advance to Round 2: Top 4,000 EU; Top 2,000 NAC; and Top 1,000 OCE, ASIA, ME, BR, and NAW. Round 2 features the players who advanced from Round 1 alongside eligible Top 1,000 Global PR players who skipped Round 1. At the end of Round 2, the top 500 players in each region will advance to Round 3. Round 3 is the final round of the Qualifier, with the top 80 players in each region advancing directly to the Heats. Players who competed in the Qualifier but did not advance to the Heats will still have another opportunity to qualify through the Last Chance Qualifier (LCQ). Good luck and have fun!
Tiebreaker will be solved by the sum of Victory Royales, then by the average Eliminations, then by the average Tiebreaker Placement, then by the average Time Alive.
| Place | Points |
|---|---|
| 1 | +6 |
| 2 | +4 |
| 3 | +4 |
| 4 | +3 |
| 5 | +3 |
| 6 | +3 |
| 7 | +3 |
| 8 | +3 |
| 9 | +3 |
| 10 | +3 |
| 11 | +2 |
| 12 | +2 |
| 13 | +2 |
| 14 | +2 |
| 15 | +2 |
| 16 | +1 |
| 17 | +1 |
| 18 | +1 |
| 19 | +1 |
| 20 | +1 |
| 21 | +1 |
| 22 | +1 |
| 23 | +1 |
| 24 | +1 |
| 25 | +1 |
| 26 | +1 |
| 27 | +1 |
| 28 | +1 |
| 29 | +1 |
| 30 | +1 |
| Action | Points |
|---|---|
| Per Elimination (Max 10) | +2 |